use ffi; use functions::object_name_deserialize; use glib; use glib_ffi; use glib::translate::*; use ObjectType; use std::fmt::Display; use std::fmt::Error; use std::fmt::Formatter; use std::hash::Hash; use std::hash::Hasher; use functions::object_to_string; fn hash_object_name(v: &glib::Variant) -> u32 { unsafe { ffi::ostree_hash_object_name(v.to_glib_none().0 as glib_ffi::gconstpointer) } } #[derive(PartialEq, Eq, Debug)] pub struct ObjectName { variant: glib::Variant, checksum: String, object_type: ObjectType, } impl ObjectName { pub fn new(variant: glib::Variant) -> ObjectName { let deserialize = object_name_deserialize(&variant); ObjectName { variant, checksum: deserialize.0, object_type: deserialize.1, } } pub fn checksum(&self) -> &str { self.checksum.as_ref() } pub fn object_type(&self) -> ObjectType { self.object_type } pub fn name(&self) -> String { object_to_string(self.checksum(), self.object_type()) .expect("type checks should make this safe") } } impl Display for ObjectName { fn fmt(&self, f: &mut Formatter) -> Result<(), Error> { write!(f, "{}", self.name()) } } impl Hash for ObjectName { fn hash(&self, state: &mut H) { state.write_u32(hash_object_name(&self.variant)); } }