This allows copying the state from one OstreeAsyncProgress object to another, atomically, without invoking the callback. This is needed in libflatpak, in order to chain OstreeAsyncProgress objects so that you can still receive progress updates when iterating a different GMainContext than the one that the OstreeAsyncProgress object was created under. See https://github.com/flatpak/flatpak/pull/3211 for the application of this API.
511 lines
15 KiB
C
511 lines
15 KiB
C
/*
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* Copyright (C) 2013 Colin Walters <walters@verbum.org>
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*
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* SPDX-License-Identifier: LGPL-2.0+
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#include "config.h"
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#include "ostree-async-progress.h"
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#include "libglnx.h"
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/**
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* SECTION:ostree-async-progress
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* @title: Progress notification system for asynchronous operations
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* @short_description: Values representing progress
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*
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* For many asynchronous operations, it's desirable for callers to be
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* able to watch their status as they progress. For example, an user
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* interface calling an asynchronous download operation will want to
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* be able to see the total number of bytes downloaded.
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*
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* This class provides a mechanism for callees of asynchronous
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* operations to communicate back with callers. It transparently
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* handles thread safety, ensuring that the progress change
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* notification occurs in the thread-default context of the calling
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* operation.
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*
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* The ostree_async_progress_get_status() and ostree_async_progress_set_status()
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* methods get and set a well-known `status` key of type %G_VARIANT_TYPE_STRING.
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* This key may be accessed using the other #OstreeAsyncProgress methods, but it
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* must always have the correct type.
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*/
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enum {
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CHANGED,
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LAST_SIGNAL
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};
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static guint signals[LAST_SIGNAL] = { 0 };
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struct OstreeAsyncProgress
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{
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GObject parent_instance;
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GMutex lock;
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GMainContext *maincontext;
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GSource *idle_source;
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GHashTable *values; /* (element-type uint GVariant) */
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gboolean dead;
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};
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G_DEFINE_TYPE (OstreeAsyncProgress, ostree_async_progress, G_TYPE_OBJECT)
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static void
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ostree_async_progress_finalize (GObject *object)
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{
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OstreeAsyncProgress *self;
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self = OSTREE_ASYNC_PROGRESS (object);
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g_mutex_clear (&self->lock);
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g_clear_pointer (&self->maincontext, g_main_context_unref);
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g_clear_pointer (&self->idle_source, g_source_unref);
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g_hash_table_unref (self->values);
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G_OBJECT_CLASS (ostree_async_progress_parent_class)->finalize (object);
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}
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static void
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ostree_async_progress_class_init (OstreeAsyncProgressClass *klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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gobject_class->finalize = ostree_async_progress_finalize;
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/**
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* OstreeAsyncProgress::changed:
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* @self: Self
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*
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* Emitted when @self has been changed.
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**/
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signals[CHANGED] =
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g_signal_new ("changed",
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OSTREE_TYPE_ASYNC_PROGRESS,
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G_SIGNAL_RUN_LAST,
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G_STRUCT_OFFSET (OstreeAsyncProgressClass, changed),
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NULL, NULL,
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NULL,
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G_TYPE_NONE, 0);
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}
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static void
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ostree_async_progress_init (OstreeAsyncProgress *self)
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{
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g_mutex_init (&self->lock);
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self->maincontext = g_main_context_ref_thread_default ();
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self->values = g_hash_table_new_full (NULL, NULL, NULL, (GDestroyNotify) g_variant_unref);
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}
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/**
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* ostree_async_progress_get_variant:
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* @self: an #OstreeAsyncProgress
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* @key: a key to look up
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*
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* Look up a key in the #OstreeAsyncProgress and return the #GVariant associated
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* with it. The lookup is thread-safe.
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*
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* Returns: (transfer full) (nullable): value for the given @key, or %NULL if
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* it was not set
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* Since: 2017.6
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*/
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GVariant *
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ostree_async_progress_get_variant (OstreeAsyncProgress *self,
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const char *key)
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{
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GVariant *rval;
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g_return_val_if_fail (OSTREE_IS_ASYNC_PROGRESS (self), NULL);
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g_return_val_if_fail (key != NULL, NULL);
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g_mutex_lock (&self->lock);
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rval = g_hash_table_lookup (self->values, GUINT_TO_POINTER (g_quark_from_string (key)));
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if (rval != NULL)
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g_variant_ref (rval);
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g_mutex_unlock (&self->lock);
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return rval;
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}
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guint
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ostree_async_progress_get_uint (OstreeAsyncProgress *self,
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const char *key)
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{
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g_autoptr(GVariant) rval = ostree_async_progress_get_variant (self, key);
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return (rval != NULL) ? g_variant_get_uint32 (rval) : 0;
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}
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guint64
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ostree_async_progress_get_uint64 (OstreeAsyncProgress *self,
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const char *key)
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{
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g_autoptr(GVariant) rval = ostree_async_progress_get_variant (self, key);
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return (rval != NULL) ? g_variant_get_uint64 (rval) : 0;
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}
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/**
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* ostree_async_progress_get:
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* @self: an #OstreeAsyncProgress
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* @...: key name, format string, #GVariant return locations, …, followed by %NULL
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*
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* Get the values corresponding to zero or more keys from the
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* #OstreeAsyncProgress. Each key is specified in @... as the key name, followed
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* by a #GVariant format string, followed by the necessary arguments for that
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* format string, just as for g_variant_get(). After those arguments is the
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* next key name. The varargs list must be %NULL-terminated.
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*
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* Each format string must make deep copies of its value, as the values stored
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* in the #OstreeAsyncProgress may be freed from another thread after this
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* function returns.
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*
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* This operation is thread-safe, and all the keys are queried atomically.
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*
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* |[<!-- language="C" -->
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* guint32 outstanding_fetches;
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* guint64 bytes_received;
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* g_autofree gchar *status = NULL;
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* g_autoptr(GVariant) refs_variant = NULL;
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*
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* ostree_async_progress_get (progress,
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* "outstanding-fetches", "u", &outstanding_fetches,
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* "bytes-received", "t", &bytes_received,
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* "status", "s", &status,
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* "refs", "@a{ss}", &refs_variant,
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* NULL);
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* ]|
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*
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* Since: 2017.6
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*/
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void
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ostree_async_progress_get (OstreeAsyncProgress *self,
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...)
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{
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va_list ap;
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const char *key, *format_string;
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g_mutex_lock (&self->lock);
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va_start (ap, self);
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for (key = va_arg (ap, const char *), format_string = va_arg (ap, const char *);
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key != NULL;
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key = va_arg (ap, const char *), format_string = va_arg (ap, const char *))
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{
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GVariant *variant;
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g_assert (format_string != NULL);
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variant = g_hash_table_lookup (self->values, GUINT_TO_POINTER (g_quark_from_string (key)));
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g_assert (variant != NULL);
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g_assert (g_variant_check_format_string (variant, format_string, TRUE));
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g_variant_get_va (variant, format_string, NULL, &ap);
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}
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va_end (ap);
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g_mutex_unlock (&self->lock);
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}
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static gboolean
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idle_invoke_async_progress (gpointer user_data)
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{
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OstreeAsyncProgress *self = user_data;
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g_mutex_lock (&self->lock);
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g_clear_pointer (&self->idle_source, g_source_unref);
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g_mutex_unlock (&self->lock);
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g_signal_emit (self, signals[CHANGED], 0);
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return FALSE;
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}
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static void
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ensure_callback_locked (OstreeAsyncProgress *self)
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{
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if (self->idle_source)
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return;
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self->idle_source = g_idle_source_new ();
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g_source_set_callback (self->idle_source, idle_invoke_async_progress, self, NULL);
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g_source_attach (self->idle_source, self->maincontext);
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}
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/**
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* ostree_async_progress_set_status:
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* @self: an #OstreeAsyncProgress
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* @status: (nullable): new status string, or %NULL to clear the status
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*
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* Set the human-readable status string for the #OstreeAsyncProgress. This
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* operation is thread-safe. %NULL may be passed to clear the status.
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*
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* This is a convenience function to set the well-known `status` key.
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*
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* Since: 2017.6
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*/
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void
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ostree_async_progress_set_status (OstreeAsyncProgress *self,
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const char *status)
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{
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ostree_async_progress_set_variant (self, "status",
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g_variant_new_string ((status != NULL) ? status : ""));
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}
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/**
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* ostree_async_progress_get_status:
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* @self: an #OstreeAsyncProgress
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*
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* Get the human-readable status string from the #OstreeAsyncProgress. This
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* operation is thread-safe. The retuned value may be %NULL if no status is
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* set.
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*
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* This is a convenience function to get the well-known `status` key.
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*
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* Returns: (transfer full) (nullable): the current status, or %NULL if none is set
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* Since: 2017.6
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*/
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char *
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ostree_async_progress_get_status (OstreeAsyncProgress *self)
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{
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g_autoptr(GVariant) rval = ostree_async_progress_get_variant (self, "status");
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const gchar *status = (rval != NULL) ? g_variant_get_string (rval, NULL) : NULL;
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if (status != NULL && *status == '\0')
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status = NULL;
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return g_strdup (status);
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}
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/**
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* ostree_async_progress_set:
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* @self: an #OstreeAsyncProgress
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* @...: key name, format string, #GVariant parameters, …, followed by %NULL
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*
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* Set the values for zero or more keys in the #OstreeAsyncProgress. Each key is
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* specified in @... as the key name, followed by a #GVariant format string,
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* followed by the necessary arguments for that format string, just as for
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* g_variant_new(). After those arguments is the next key name. The varargs list
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* must be %NULL-terminated.
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*
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* g_variant_ref_sink() will be called as appropriate on the #GVariant
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* parameters, so they may be floating.
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*
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* This operation is thread-safe, and all the keys are set atomically.
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*
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* |[<!-- language="C" -->
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* guint32 outstanding_fetches = 15;
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* guint64 bytes_received = 1000;
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*
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* ostree_async_progress_set (progress,
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* "outstanding-fetches", "u", outstanding_fetches,
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* "bytes-received", "t", bytes_received,
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* "status", "s", "Updated status",
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* "refs", "@a{ss}", g_variant_new_parsed ("@a{ss} {}"),
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* NULL);
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* ]|
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*
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* Since: 2017.6
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*/
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void
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ostree_async_progress_set (OstreeAsyncProgress *self,
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...)
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{
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va_list ap;
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const char *key, *format_string;
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gboolean changed;
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g_mutex_lock (&self->lock);
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if (self->dead)
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goto out;
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changed = FALSE;
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va_start (ap, self);
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for (key = va_arg (ap, const char *), format_string = va_arg (ap, const char *);
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key != NULL;
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key = va_arg (ap, const char *), format_string = va_arg (ap, const char *))
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{
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GVariant *orig_value;
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g_autoptr(GVariant) new_value = NULL;
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gpointer qkey = GUINT_TO_POINTER (g_quark_from_string (key));
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new_value = g_variant_ref_sink (g_variant_new_va (format_string, NULL, &ap));
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if (g_hash_table_lookup_extended (self->values, qkey, NULL, (gpointer *) &orig_value) &&
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g_variant_equal (orig_value, new_value))
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continue;
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g_hash_table_replace (self->values, qkey, g_steal_pointer (&new_value));
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changed = TRUE;
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}
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va_end (ap);
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if (changed)
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ensure_callback_locked (self);
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out:
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g_mutex_unlock (&self->lock);
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}
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/**
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* ostree_async_progress_set_variant:
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* @self: an #OstreeAsyncProgress
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* @key: a key to set
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* @value: the value to assign to @key
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*
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* Assign a new @value to the given @key, replacing any existing value. The
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* operation is thread-safe. @value may be a floating reference;
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* g_variant_ref_sink() will be called on it.
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*
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* Any watchers of the #OstreeAsyncProgress will be notified of the change if
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* @value differs from the existing value for @key.
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*
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* Since: 2017.6
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*/
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void
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ostree_async_progress_set_variant (OstreeAsyncProgress *self,
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const char *key,
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GVariant *value)
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{
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GVariant *orig_value;
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g_autoptr(GVariant) new_value = g_variant_ref_sink (value);
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gpointer qkey = GUINT_TO_POINTER (g_quark_from_string (key));
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g_return_if_fail (OSTREE_IS_ASYNC_PROGRESS (self));
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g_return_if_fail (key != NULL);
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g_return_if_fail (value != NULL);
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g_mutex_lock (&self->lock);
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if (self->dead)
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goto out;
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if (g_hash_table_lookup_extended (self->values, qkey, NULL, (gpointer *) &orig_value))
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{
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if (g_variant_equal (orig_value, new_value))
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goto out;
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}
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g_hash_table_replace (self->values, qkey, g_steal_pointer (&new_value));
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ensure_callback_locked (self);
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out:
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g_mutex_unlock (&self->lock);
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}
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void
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ostree_async_progress_set_uint (OstreeAsyncProgress *self,
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const char *key,
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guint value)
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{
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ostree_async_progress_set_variant (self, key, g_variant_new_uint32 (value));
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}
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void
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ostree_async_progress_set_uint64 (OstreeAsyncProgress *self,
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const char *key,
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guint64 value)
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{
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ostree_async_progress_set_variant (self, key, g_variant_new_uint64 (value));
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}
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/**
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* ostree_async_progress_copy_state:
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* @self: An #OstreeAsyncProgress to copy from
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* @dest: An #OstreeAsyncProgress to copy to
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*
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* Atomically copies all the state from @self to @dest, without invoking the
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* callback.
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* This is used for proxying progress objects across different #GMainContexts.
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*
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* Since: 2019.6
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*/
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void
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ostree_async_progress_copy_state (OstreeAsyncProgress *self,
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OstreeAsyncProgress *dest)
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{
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g_return_if_fail (OSTREE_IS_ASYNC_PROGRESS (self));
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g_return_if_fail (OSTREE_IS_ASYNC_PROGRESS (dest));
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g_mutex_lock (&self->lock);
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if (self->dead)
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goto out;
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GLNX_HASH_TABLE_FOREACH_KV (self->values, void *, key, GVariant *, value)
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{
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if (value)
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g_variant_ref (value);
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g_hash_table_replace (dest->values, key, value);
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}
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out:
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g_mutex_unlock (&self->lock);
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}
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/**
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* ostree_async_progress_new:
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*
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* Returns: (transfer full): A new progress object
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*/
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OstreeAsyncProgress *
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ostree_async_progress_new (void)
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{
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return (OstreeAsyncProgress*)g_object_new (OSTREE_TYPE_ASYNC_PROGRESS, NULL);
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}
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|
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OstreeAsyncProgress *
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ostree_async_progress_new_and_connect (void (*changed) (OstreeAsyncProgress *self, gpointer user_data),
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gpointer user_data)
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{
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OstreeAsyncProgress *ret = ostree_async_progress_new ();
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g_signal_connect (ret, "changed", G_CALLBACK (changed), user_data);
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return ret;
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}
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/**
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* ostree_async_progress_finish:
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* @self: Self
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*
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* Process any pending signals, ensuring the main context is cleared
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* of sources used by this object. Also ensures that no further
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* events will be queued.
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*/
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void
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ostree_async_progress_finish (OstreeAsyncProgress *self)
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{
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gboolean emit_changed = FALSE;
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g_mutex_lock (&self->lock);
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if (!self->dead)
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{
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self->dead = TRUE;
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if (self->idle_source)
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{
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g_source_destroy (self->idle_source);
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g_clear_pointer (&self->idle_source, g_source_unref);
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emit_changed = TRUE;
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}
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}
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g_mutex_unlock (&self->lock);
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if (emit_changed)
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g_signal_emit (self, signals[CHANGED], 0);
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}
|