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blend2d/
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cmake_minimum_required(VERSION 4.2)
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project(blend2d_vendor)
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# I can't use fetchcontent here because belnd2d assumes asmjit is in
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# a path relative to the cmake source dir (or something like that).
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#
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# That tar.gz file was built by cloning the blend2d source repo and
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# then cloning asmjit into the proper place per the blend2d instructions.
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set(BLEND2D_SRC "${CMAKE_CURRENT_SOURCE_DIR}/blend2d")
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find_package(ament_cmake REQUIRED)
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execute_process(
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COMMAND tar xvzf ${CMAKE_CURRENT_SOURCE_DIR}/blend2d.tar.gz
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WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
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COMMAND_ERROR_IS_FATAL ANY
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)
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add_subdirectory(${BLEND2D_SRC})
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ament_export_dependencies(blend2d)
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ament_package()
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<?xml version="1.0"?>
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<?xml-model href="http://download.ros.org/schema/package_format3.xsd" schematypens="http://www.w3.org/2001/XMLSchema"?>
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<package format="3">
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<name>blend2d_vendor</name>
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<version>0.0.0</version>
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<description>TODO: Package description</description>
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<maintainer email="jpace121@gmail.com">jimmy</maintainer>
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<license>TODO: License declaration</license>
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<buildtool_depend>ament_cmake</buildtool_depend>
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<export>
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<build_type>ament_cmake</build_type>
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</export>
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</package>
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