# We have a conf and classes directory, add to BBPATH BBPATH .= ":${LAYERDIR}" # We have a recipes-* directories, add to BBFILES BBFILES += "${LAYERDIR}/recipes-*/*/*.bb \ ${LAYERDIR}/recipes-*/*/*.bbappend" BBFILE_COLLECTIONS += "stm-st-stm32mp" BBFILE_PATTERN_stm-st-stm32mp := "^${LAYERDIR}/" BBFILE_PRIORITY_stm-st-stm32mp = "6" EULA_FILE_ST_stm32mpcommon = "${LAYERDIR}/conf/eula/${MACHINE}" EULA_FILE_ST_MD5SUM_stm32mpcommon = "8b505090fb679839cefbcc784afe8ce9" #Inform bitbake for adding another location to search for licenses LICENSE_PATH += "${LAYERDIR}/files/licenses" # Set a variable to get the STM32MP BSP location STM32MP_BASE = "${LAYERDIR}" # This should only be incremented on significant changes that will # cause compatibility issues with other layers LAYERVERSION_stm-st-stm32mp = "1" LAYERSERIES_COMPAT_stm-st-stm32mp = "thud"